Heavy Duty Game Building


Author Topic: Competition #2  (Read 576 times)

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Offline Jacob505

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Re: Competition #2
« Reply #30 on: August 05, 2012, 11:51:52 am »
1. There must be at least 10 enemies in the game. They must do touch damage. They can shoot. Dragonfly: Has 10 enemies, don't do touch though. Billk: Has over 10 enemies, they do touch.
2. You must have AT LEAST 5 maps Dragonfly and billk both aced this
3. There must be at least 2 throw tiles in each map--not title screens though, only in the dungeons.Dragonfly aced this, I believe Billk misunerstood what I meant by "throw tiles". He thought I meant sliding blocks. Not sure if I should count off for that or not.
4. There must be animations of some sort in the game. Both did this--great animations too.

5. One map must have ice. Both did this.

Your character can't attack. Both met this requirement.

Good, looks like both Dragonfly and Billk did well on the rules
_______________________________________________________________________________________


Notes: Dragonfly's maze

-Very challenging, nice and hard to find the right path. Must've taken some thinking to just make it.
-Animations are slick, good work on those.
-I have a question: is there a way to beat the green maze? I got to the last part with the boulders, there's one blocking the push to next map. Tips? =)


Notes: Billk's maze

-Starts off as a normal maze, then it gets some storyline to it. The first map is cool, when you take the wrong path, I like how you did that.
-When you're fighting the shadow master, I like the way you made it able to kill him. Press the switches, maybe if you're ambitious you can make it so that once you press them all he gets electricuted...or something like that. ;D
-I have a question about the shadow apples. How much touch damage do they do? I think they may do a bit much, or maybe it's just me.
-Also, what do the levers do in the last mazes?  :o


I will announce the results later, it's a bit hard to decide for the time being. Whichever of you loses shouldn't feel bad at all: both of the mazes were great, and it was a tough choose for which will win. Great job guys, it was fun, eh? ;)


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Offline Person/Billkthelord

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Re: Competition #2
« Reply #31 on: August 05, 2012, 12:38:02 pm »
The shadow apples are items
 
OH! Those levers in level 5 are too activate the door to proseed!
PM me on the mygamebuilder forums when this team is revived...

Offline dragonfly

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Re: Competition #2
« Reply #32 on: August 05, 2012, 02:26:41 pm »
Sorry, I placed the jump at the wrong position. It was supposed to be one to the left. I fixed it now.

It is important that you don't push the one which has a square around it or you will not make it!


EDIT: Oh, btw, for the blue level, don't walk sideways. The blue level is solvable without walking sideways at all.
« Last Edit: August 05, 2012, 02:28:40 pm by dragonfly »

Offline Jacob505

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Re: Competition #2
« Reply #33 on: August 06, 2012, 04:49:46 pm »
^cool. :]

billk: They aren't items, I was talking about the dark versions of you. :/



Ok guys, I honestly couldn't decide whose maze was better. But I decided a day late. The winner:


Both. I think you both did an exeptional job and put good effort into this. You will both get a badge. :D


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Offline Person/Billkthelord

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Re: Competition #2
« Reply #34 on: August 06, 2012, 05:02:40 pm »
Oh! I think it was 3-5 somewhere there! YIPPY! WE BOTH WON! ;D :D
PM me on the mygamebuilder forums when this team is revived...

Offline Jacob505

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Re: Competition #2
« Reply #35 on: August 06, 2012, 09:32:16 pm »
Congrats guys. =)


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