Heavy Duty Game Building


Author Topic: UAS Containment sector  (Read 487 times)

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Offline blackout8

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Re: UAS Containment sector
« Reply #15 on: September 01, 2012, 11:42:08 am »
well, I'm not a huge fan of war games with guns and stuff, i do like swords for some reason. but i think we should finish our current game because I hate having a bunch of unfinished things

Offline Rodopen11

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Re: UAS Containment sector
« Reply #16 on: September 01, 2012, 01:03:17 pm »
I agree, guns stupid and swords rule. Lets finish the current game and have this talk later

Offline Renegade66

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Re: UAS Containment sector
« Reply #17 on: September 01, 2012, 03:24:49 pm »
Fine, I suppose. But a side project is in need, a shorter game that'll get us re-motivated.
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Offline Jacob505

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Re: UAS Containment sector
« Reply #18 on: September 01, 2012, 03:27:05 pm »
I do agree with Renegade on this about the side project. Perhaps more game ideas are needed.
I did like the idea of an arcade room where you play multiple short games, but Dragon said it was similar to MGBu. =/


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Offline Rodopen11

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Re: UAS Containment sector
« Reply #19 on: September 02, 2012, 09:06:13 am »
Ok, lets make this now, but when we start the game you choose your charcter. One has a gun, one has a sword. You can then upgrade the weapons throughout the game and if you beat story mode your capeabale of playing again as 3 new charcters, One Rodopen Two A gigantic hippo and Three a talking nacho names ted.

Offline Renegade66

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Re: UAS Containment sector
« Reply #20 on: September 02, 2012, 09:47:20 am »
I liked your idea about both swords and guns, but the last part is only your choices of characters.
There should be multiple options, like a UAS Brawl, where you kill as many forms as possible, and a story-mode, where you progress through the story. If you beat the story, more UAS forms that you discovered through there will be fight-able in UAS Brawl.

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Offline Jacob505

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Re: UAS Containment sector
« Reply #21 on: September 02, 2012, 09:52:13 am »
Sounds cool. ;)
So, should we do this as a side project?


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Offline Renegade66

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Re: UAS Containment sector
« Reply #22 on: September 03, 2012, 11:37:14 am »
Well, I can't vote, so...
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Offline Rodopen11

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Re: UAS Containment sector
« Reply #23 on: September 06, 2012, 08:35:52 pm »
Cool, I love it :o